Some of the CBNS's Travelers have their own "special" arsenal on which they can rely on, in serious battles or dangerous situations.
Red Orb: enables Spyro to shoot ravaging fireballs in strait lines.
Green Orb: Spyro can shoot plasma grenades, which once they hit the ground, explode in a wide area.
Blue Orb: enables Spyro to charge fastly at his opponents. Faster is the charge, and stronger would be the collision choc.
Spyro used this Orb during his encounter against Crash, in the Toxic Waste path (CBNS - Arc1 Ch.15).
Yellow Orb: temporarily gives Spyro a pair of wings, which enable him to fly, and a much greater fire power.
Here's an example with Spyro and his Orbs (remember
? in Spyro 2, during the fight against Ripto).
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